WOL stopped working on my environment after upgrading to 2.1.0. In the logs I can see that the magic packet is being sent but the display is not waking up. Since I’m able to WOL from a Mac connected to the same subnet of the player (Windows 10), I think it’s an issue of the server (running on Linux - no docker).
The maintenance scripts are running without issues, but I cannot find the problem with WOL. Sometimes it is working triggering it manually but I cannot find the cause.
Any idea/suggestion on how to troubleshoot further?