Hi KluthR. Thank you for creating a post about this issue. I have tested the
Duration is per item setting using a dataset ticker and can confirm I encountered the same issue. I will inform the development team so this can be investigated and resolved.
I found it is possible to workaround the issue by increasing the general duration of the widget while not using the
duration per item setting. For example, in my test layout, I had 5 items I wanted to display, 10 seconds per item. By setting the widget duration to 50 seconds and not using the
duration per item setting, each of the items appeared for 10 seconds each.
In short, whatever total duration you use for the widget, the player should share that duration equally between the items to be displayed. I hope this helps to provide a solution while the issue is resolved.