When i play a scheduled layout that has a flip clock layer, the bottom half of the numbers become pixelated. Analog clock works fine. any suggestions on what to do?
Player version please. Also specs of the video, ram, and CPU of the client machine. Inaddition to that, how many regions are on your layout?
Not sure I would call that a feature. I would say it qualifies as a support topic. Can you please move yout post to the support category?