Flip Clock Widget Time Drift

Hello Everyone,

I’ve encountered a peculiar issue with the Flip Clock. Despite the players maintaining accurate time, and the Information screen reflecting the correct time as well, there appears to be a synchronization problem with the Flip Clock.

To demonstrate, I tested the same layout on two distinct screens. Both were initialized simultaneously, but the times they displayed began to deviate shortly thereafter. Here are the examples for better clarity:


Has anyone else experienced this? Any suggestions or solutions would be greatly appreciated.

Thank you in advance for any insights!

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