Assign a maximum number of times a media can play in a certain period of times inside a region/layout. When it reach its target number of successful play within its period, it will not be aired anymore for the remaining period inside its schedule. But when it doesn’t it will increase its probability it should be played.
Random playing of media inside a playlist.
I am assigning a media in a layout but I only need to play it about 30 times per day. Doing this takes a lot of time per media. The sequence should be very scripted.
When I do this I have to monitor if it reach its target number of time it should play. If it did reached the target that will be great but when it didn’t, I have to adjust the schedule and increase the number of times it should play. Means increase in number of target.
So I think playing it randomly and assigning it to a “playlist” will be a great feature.
Number of medias(Ticker, Image, Local Video, Mp3 etc.) will be assigned to a “playlist” inside a region/layout.
Image A, B and C will be assigned inside a playlist called “Images” in Region 1
500 videos will be assigned inside a playlist called “Local Videos” in Region 2
Region 1 and 2 are inside Layout 1
Medias will play inside that region/layout “Randomly” but needs to be cautious in each media’s target number of plays.
Does it reach its target number of play(with respect to smallest time-resolution;an hour or a day)?
->Yes, Don’t play anymore for the rest of the hour/day/period. But will keep on playing for the next (hour/day/period).
->No, Increase probability that the media will play in the next hour/day/period.
All medias inside “Images” playlist are assigned to play 30 times a day for 2 months.
All medias inside “Local Videos” playlist are assigned to play infinite(no limit in terms of number of time it should play) but in “random” for 2 months.
Operating hours: 9am to 12nn
Image A reached 28 times
Image B only reached 23 times
Image C got 25 times
The system should increase the probability Image B should play vs A and C to reach its target.
I don’t have news on this yet and to be totally honest I am not sure how it will work. Altering the design of the layout depending on the feedback received via the proof of play statistics is going to be difficult no matter which way it is tackled.
I think this would drive an improvement to the statistics collection at the very least - perhaps with those statistics being recorded against the event that caused them so that it would be easier to calculate how often something played…
After we know how many times a widget has been played on a layout we then need to adjust the XLF accordingly - using some algorithm to determine how these widgets are spaced within the playlist…