Watchdog is killing second player every time


I got two players running on the same windows pc, been working fine untill today when i upgraded to 1.8.3, now watchdog is killing the 2nd display all the time saying “process threshold exceeded”. If i open the left one first, watchdog is killing the right and vice versa. What can i do to fix this?

Do those two players use different paths, library location etc? ie

With adjusted hardware key so they are recognized as a separate displays in CMS?

Yup, different library, different player path and different hardware key

Update: The CMS seems to think that both displays are logged in, but there is only one that really is right now.